Animal Crossing has the Potential to Explore Uncharted Territory by Leaving It Behind

Animal Crossing games have been known to visit some intriguing locales in the past, but for Nintendo to make significant progress, the company should make one significant leap

Animal Crossing games have been known to visit some intriguing locales in the past, but for Nintendo to make significant progress, the company should make one significant leap. Since its inception in 2001, the Animal Crossing franchise has provided fans with some of the warmest and most reassuring experiences possible within the medium of video games. This has never been more true than it is with the most recent instalment in the series. Animal Crossing: New Horizons reached the pinnacle of this concept when it was released in 2020, right at the beginning of a global pandemic. While all Animal Crossing games have provided players with a safe and relaxing place to express themselves and unwind, buying ACNH 2.0 Items Animal Crossing: New Horizons became the pinnacle of this concept. Animal Crossing: New Horizons was much more than just another Nintendo game; it was a haven of peace and order in a time when many people lacked both, and it will be difficult to find a game that can top its achievements in the foreseeable future.

Even though it is still missing a few fan-favourite features from previous entries, Animal Crossing: New Horizons has become the ultimate Animal Crossing experience for many fans thanks to an update that was released more than a year after the game's initial release. The next instalment of Animal Crossing will have to prove its worth to fans who are dedicated to the series as well as those who have only dabbled in the series in the past. Perhaps the most effective way to do this will be for the game to take an entirely new direction.

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The next Animal Crossing game ought to venture into uncharted territories. Every Animal Crossing game has, for the most part, taken place in a setting that is essentially identical to one another. The video games Animal Crossing, Wild World, City Folk, and New Leaf each take place in a quaint little village setting. Players can make improvements and expansions to their own houses as well as the stores located throughout the village; however, the setting itself is still that of a small country village, with a few streams running through it and some hills surrounding it. As its name suggests, Animal Crossing: New Horizons shakes things up a bit by transporting the player to their very own isolated island. This is just one of the many ways the game shakes things up. This setting grants the player significantly more freedom, providing them with tools that enable them to physically alter the layout of the island, albeit not by an excessive amount.

The enclosed, close-knit setting of Animal Crossing is one of the series' most recognizable characteristics, and animal crossing busy items play a significant role in conferring a sense of cosiness in the video game. Players are encouraged to make their mark on every square foot of the village by the fact that they have a restricted amount of space to explore and personalize. Because there is a cap on the number of players in each game, the villagers in Animal Crossing are given more opportunities to shine than in other video games. Animal Crossing is easily recognizable by the fact that the majority of its players keep the same group of villagers throughout the entirety of the game. This is an essential component of the game's personality.

Having said all of that, the next logical step for the franchise is to provide its players with a little bit more room to manoeuvre around in. Many players found that they had run out of room on their island only a few weeks into the game of Animal Crossing: New Horizons, and were forced to make the difficult decision to scrap a lot of their hard work and redesign everything. Even thought this feature is integral to the game's identity, it was a major source of contention for many fans shortly after the game's release. The next iteration of Animal Crossing will most likely require the provision of a sizable playing area, and there is nothing more sizable than the space itself.

The nextinstalmentt of the Animal Crossing series ought to send players into outer space, or at the very least to a different planet. Setting the next Animal Crossing game in space, even though it might seem a little far-fetched at first, actually provides the franchise with more creative leeway than it has ever had before. The new space environment provides Nintendo with the opportunity to design completely original shops, homes, items, and pieces of furniture. The players would also be presented with a greater variety of environments to select from at the beginning of the game, which would give the impression that each player's village or colony is truly their own. The traditional gameplay of Animal Crossing is enjoyable, calming, and successful; however, the setting of a quaint village or a secluded island is beginning to feel a little repetitive at this point. An Animal Crossing game that takes place in space would most certainly alleviate this feeling.